diff --git a/src/service.ts b/src/service.ts index 1b81594..f25fa7d 100644 --- a/src/service.ts +++ b/src/service.ts @@ -1108,6 +1108,77 @@ export class Service { } } + async decryptAttribute(processId: string, state: ProcessState, attribute: string): Promise { + let hash = state.pcd_commitment[attribute]; + if (!hash) { + // attribute doesn't exist + return null; + } + let key = state.keys[attribute]; + const pairingProcessId = this.getPairingProcessId(); + + // If key is missing, request an update and then retry + if (!key) { + const roles = state.roles; + let hasAccess = false; + // If we're not supposed to have access to this attribute, ignore + for (const role of Object.values(roles)) { + for (const rule of Object.values(role.validation_rules)) { + if (rule.fields.includes(attribute)) { + if (role.members.includes(pairingProcessId)) { + // We have access to this attribute + hasAccess = true; + break; + } + } + } + } + + if (!hasAccess) return null; + + // We should have the key, so we're going to ask other members for it + await this.requestDataFromPeers(processId, [state.state_id], [state.roles]); + + const maxRetries = 5; + const retryDelay = 500; // delay in milliseconds + let retries = 0; + + while ((!hash || !key) && retries < maxRetries) { + await new Promise(resolve => setTimeout(resolve, retryDelay)); + // Re-read hash and key after waiting + hash = state.pcd_commitment[attribute]; + key = state.keys[attribute]; + retries++; + } + } + + if (hash && key) { + const blob = await this.getBlobFromDb(hash); + if (blob) { + // Decrypt the data + const buf = await blob.arrayBuffer(); + const cipher = new Uint8Array(buf); + + const keyUIntArray = this.hexToUInt8Array(key); + + try { + const clear = wasm.decrypt_data(keyUIntArray, cipher); + if (clear) { + // deserialize the result to get the actual data + const decoded = wasm.decode_value(clear); + return decoded; + } else { + throw new Error('decrypt_data returned null'); + } + } catch (e) { + console.error(`Failed to decrypt data: ${e}`); + } + } + } + + return null; + } + decodeValue(value: number[]): any | null { try { return wasm.decode_value(new Uint8Array(value));