Remove impending_requests from Process
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eda4b18770
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f1ba34eddd
@ -234,13 +234,11 @@ impl ProcessState {
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}
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/// A process is basically a succession of states
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/// If a process has nothing to do with us, impending_requests will be empty
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/// The latest state MUST be an empty state with only the commited_in field set at the last unspent outpoint
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#[derive(Debug, Default, Clone, PartialEq, Serialize, Deserialize, Tsify)]
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#[tsify(into_wasm_abi)]
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pub struct Process {
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states: Vec<ProcessState>,
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impending_requests: Vec<Prd>,
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}
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impl Process {
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@ -253,7 +251,6 @@ impl Process {
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};
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Self {
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states: vec![empty_state],
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impending_requests: vec![],
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}
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}
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@ -464,24 +461,6 @@ impl Process {
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.find(|s| s.commited_in != latest_outpoint);
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}
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pub fn insert_impending_request(&mut self, request: Prd) {
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self.impending_requests.push(request);
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}
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pub fn get_impending_requests(&self) -> Vec<&Prd> {
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self.impending_requests.iter().collect()
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}
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pub fn get_impending_requests_mut(&mut self) -> Vec<&mut Prd> {
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self.impending_requests.iter_mut().collect()
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}
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pub fn prune_impending_requests(&mut self) {
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self.impending_requests = self.impending_requests.clone().into_iter()
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.filter(|r| r.prd_type != PrdType::None)
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.collect();
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}
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pub fn get_state_index(&self, state: &ProcessState) -> Option<usize> {
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// Get the commited_in value of the provided state
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let target_commited_in = state.commited_in;
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