"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.WobbleSpeed = void 0; const tsparticles_engine_1 = require("tsparticles-engine"); class WobbleSpeed { constructor() { this.angle = 50; this.move = 10; } load(data) { if (!data) { return; } if (data.angle !== undefined) { this.angle = (0, tsparticles_engine_1.setRangeValue)(data.angle); } if (data.move !== undefined) { this.move = (0, tsparticles_engine_1.setRangeValue)(data.move); } } } exports.WobbleSpeed = WobbleSpeed;