"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Roll = void 0; const tsparticles_engine_1 = require("tsparticles-engine"); const RollLight_1 = require("./RollLight"); class Roll { constructor() { this.darken = new RollLight_1.RollLight(); this.enable = false; this.enlighten = new RollLight_1.RollLight(); this.mode = "vertical"; this.speed = 25; } load(data) { if (!data) { return; } if (data.backColor !== undefined) { this.backColor = tsparticles_engine_1.OptionsColor.create(this.backColor, data.backColor); } this.darken.load(data.darken); if (data.enable !== undefined) { this.enable = data.enable; } this.enlighten.load(data.enlighten); if (data.mode !== undefined) { this.mode = data.mode; } if (data.speed !== undefined) { this.speed = (0, tsparticles_engine_1.setRangeValue)(data.speed); } } } exports.Roll = Roll;