import { setRangeValue } from "tsparticles-engine"; export class DestroyBounds { load(data) { if (!data) { return; } if (data.bottom !== undefined) { this.bottom = setRangeValue(data.bottom); } if (data.left !== undefined) { this.left = setRangeValue(data.left); } if (data.right !== undefined) { this.right = setRangeValue(data.right); } if (data.top !== undefined) { this.top = setRangeValue(data.top); } } }