import { setRangeValue } from "tsparticles-engine"; export class RotateAnimation { constructor() { this.enable = false; this.speed = 0; this.decay = 0; this.sync = false; } load(data) { if (!data) { return; } if (data.enable !== undefined) { this.enable = data.enable; } if (data.speed !== undefined) { this.speed = setRangeValue(data.speed); } if (data.decay !== undefined) { this.decay = setRangeValue(data.decay); } if (data.sync !== undefined) { this.sync = data.sync; } } }