import { ExternalInteractorBase } from "tsparticles-engine"; export class Pauser extends ExternalInteractorBase { constructor(container) { super(container); this.handleClickMode = (mode) => { if (mode !== "pause") { return; } const container = this.container; if (container.getAnimationStatus()) { container.pause(); } else { container.play(); } }; } clear() { } init() { } async interact() { } isEnabled() { return true; } reset() { } }