"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Tilt = void 0; const TiltAnimation_1 = require("./TiltAnimation"); const tsparticles_engine_1 = require("tsparticles-engine"); class Tilt extends tsparticles_engine_1.ValueWithRandom { constructor() { super(); this.animation = new TiltAnimation_1.TiltAnimation(); this.direction = "clockwise"; this.enable = false; this.value = 0; } load(data) { super.load(data); if (!data) { return; } this.animation.load(data.animation); if (data.direction !== undefined) { this.direction = data.direction; } if (data.enable !== undefined) { this.enable = data.enable; } } } exports.Tilt = Tilt;