"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.RollLight = void 0; const tsparticles_engine_1 = require("tsparticles-engine"); class RollLight { constructor() { this.enable = false; this.value = 0; } load(data) { if (!data) { return; } if (data.enable !== undefined) { this.enable = data.enable; } if (data.value !== undefined) { this.value = (0, tsparticles_engine_1.setRangeValue)(data.value); } } } exports.RollLight = RollLight;