import { OptionsColor, setRangeValue } from "tsparticles-engine"; import { RollLight } from "./RollLight"; export class Roll { constructor() { this.darken = new RollLight(); this.enable = false; this.enlighten = new RollLight(); this.mode = "vertical"; this.speed = 25; } load(data) { if (!data) { return; } if (data.backColor !== undefined) { this.backColor = OptionsColor.create(this.backColor, data.backColor); } this.darken.load(data.darken); if (data.enable !== undefined) { this.enable = data.enable; } this.enlighten.load(data.enlighten); if (data.mode !== undefined) { this.mode = data.mode; } if (data.speed !== undefined) { this.speed = setRangeValue(data.speed); } } }