"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.Attractor = void 0; const tsparticles_engine_1 = require("tsparticles-engine"); class Attractor extends tsparticles_engine_1.ParticlesInteractorBase { constructor(container) { super(container); } clear() { } init() { } interact(p1) { var _a; return __awaiter(this, void 0, void 0, function* () { const container = this.container, distance = (_a = p1.retina.attractDistance) !== null && _a !== void 0 ? _a : container.retina.attractDistance, pos1 = p1.getPosition(), query = container.particles.quadTree.queryCircle(pos1, distance); for (const p2 of query) { if (p1 === p2 || !p2.options.move.attract.enable || p2.destroyed || p2.spawning) { continue; } const pos2 = p2.getPosition(), { dx, dy } = (0, tsparticles_engine_1.getDistances)(pos1, pos2), rotate = p1.options.move.attract.rotate, ax = dx / (rotate.x * 1000), ay = dy / (rotate.y * 1000), p1Factor = p2.size.value / p1.size.value, p2Factor = 1 / p1Factor; p1.velocity.x -= ax * p1Factor; p1.velocity.y -= ay * p1Factor; p2.velocity.x += ax * p2Factor; p2.velocity.y += ay * p2Factor; } }); } isEnabled(particle) { return particle.options.move.attract.enable; } reset() { } } exports.Attractor = Attractor;