"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.Pauser = void 0; const tsparticles_engine_1 = require("tsparticles-engine"); class Pauser extends tsparticles_engine_1.ExternalInteractorBase { constructor(container) { super(container); this.handleClickMode = (mode) => { if (mode !== "pause") { return; } const container = this.container; if (container.getAnimationStatus()) { container.pause(); } else { container.play(); } }; } clear() { } init() { } interact() { return __awaiter(this, void 0, void 0, function* () { }); } isEnabled() { return true; } reset() { } } exports.Pauser = Pauser;