svg.resize.js ============= An extension of [svg.js](https://github.com/svgdotjs/svg.js) which allows to resize elements which are selected with [svg.select.js](https://github.com/svgdotjs/svg.select.js) # Demo For a demo see http://svgdotjs.github.io/svg.resize.js/ # Get Started - Install `svg.resize.js` using bower: bower install svg.resize.js - Include the script after svg.js and svg.select.js into your page - Select a rectangle and make it resizeable:
var drawing = new SVG('myDrawing').size(500, 500); drawing.rect(50,50).selectize().resize() # Usage Activate resizing var draw = SVG('drawing'); var rect = draw.rect(100,100); rect.selectize().resize(); Deactivate resizing rect.resize('stop'); Keep element within constrained box var draw = SVG('drawing'); var rect = draw.rect(100, 100); var opt = { constraint: { minX: 0, minY: 0, maxX: 200, maxY: 300 } }; rect.selectize().resize(opt) # Options - `snapToGrid`: Snaps the shape to a virtual grid while resizing (default `1`) - `snapToAngle`: Snaps to an angle when rotating (default `0.1`) - `constraint`: Keep element within constrained box (see usage above); The box snaps to the grid defined by `snapToGrid`. - `saveAspectRatio`: Save aspect ratio of the element while resizing with left-top, left-bottom, right-top, right-bottom points. # Events - `resizing`: Fired when changes occur - `resizedone`: Fired when resizing is done # Known Issues - resize nested svgs does not work