Merge branch 'dev' of https://git.4nkweb.com/4nk/ihm_client into dev
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This commit is contained in:
omaroughriss 2025-09-10 15:25:07 +02:00
commit e4681f91e4

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@ -208,12 +208,48 @@ export default class Services {
} }
} }
public async checkConnections(members: Member[]): Promise<void> { // If we're updating a process, we must call that after update especially if roles are part of it
// We will take the roles from the last state, wheter it's commited or not
public async checkConnections(process: Process): Promise<void> {
if (process.states.length < 2) {
throw new Error('Process doesn\'t have any state yet');
}
let roles = process.states[process.states.length - 2].roles;
if (!roles) {
throw new Error('No roles found');
} else {
console.log('roles found', roles);
}
let members: Set<Member> = new Set();
for (const role of Object.values(roles!)) {
for (const member of role.members) {
// Check if we know the member that matches this id
const memberAddresses = this.getAddressesForMemberId(member);
if (memberAddresses && memberAddresses.length != 0) {
members.add({ sp_addresses: memberAddresses });
}
}
}
if (members.size === 0) {
// This must be a pairing process
// Check if we have a pairedAddresses in the public data
const publicData = process.states[0]?.public_data;
if (!publicData || !publicData['pairedAddresses']) {
throw new Error('Not a pairing process');
}
const decodedAddresses = this.decodeValue(publicData['pairedAddresses']);
if (decodedAddresses.length === 0) {
throw new Error('Not a pairing process');
}
members.add({ sp_addresses: decodedAddresses });
}
// Ensure the amount is available before proceeding // Ensure the amount is available before proceeding
await this.getTokensFromFaucet(); await this.getTokensFromFaucet();
let unconnectedAddresses: Set<string> = new Set(); let unconnectedAddresses = new Set<string>();
const myAddress = this.getDeviceAddress(); const myAddress = this.getDeviceAddress();
for (const member of members) { for (const member of Array.from(members)) {
const sp_addresses = member.sp_addresses; const sp_addresses = member.sp_addresses;
if (!sp_addresses || sp_addresses.length === 0) continue; if (!sp_addresses || sp_addresses.length === 0) continue;
for (const address of sp_addresses) { for (const address of sp_addresses) {
@ -226,7 +262,7 @@ export default class Services {
} }
} }
if (unconnectedAddresses && unconnectedAddresses.size != 0) { if (unconnectedAddresses && unconnectedAddresses.size != 0) {
const apiResult = await this.connectAddresses([...unconnectedAddresses]); const apiResult = await this.connectAddresses(Array.from(unconnectedAddresses));
await this.handleApiReturn(apiResult); await this.handleApiReturn(apiResult);
} }
} }
@ -374,19 +410,6 @@ export default class Services {
console.log('encoded data:', encodedPrivateData); console.log('encoded data:', encodedPrivateData);
console.log('encoded data:', encodedPublicData); console.log('encoded data:', encodedPublicData);
let members: Set<Member> = new Set();
for (const role of Object.values(roles!)) {
for (const member of role.members) {
// Check if we know the member that matches this id
const memberAddresses = this.getAddressesForMemberId(member);
if (memberAddresses && memberAddresses.length != 0) {
members.add({ sp_addresses: memberAddresses });
}
}
}
console.log('members:', members);
await this.checkConnections([...members]);
const result = this.sdkClient.create_new_process ( const result = this.sdkClient.create_new_process (
encodedPrivateData, encodedPrivateData,
roles, roles,
@ -396,7 +419,12 @@ export default class Services {
this.getAllMembers() this.getAllMembers()
); );
if (result.updated_process) {
await this.checkConnections(result.updated_process);
return(result); return(result);
} else {
throw new Error('Empty updated_process in createProcessReturn');
}
} }
public async updateProcess(process: Process, privateData: Record<string, any>, publicData: Record<string, any>, roles: Record<string, RoleDefinition> | null): Promise<ApiReturn> { public async updateProcess(process: Process, privateData: Record<string, any>, publicData: Record<string, any>, roles: Record<string, RoleDefinition> | null): Promise<ApiReturn> {
@ -407,26 +435,6 @@ export default class Services {
// We should check that we have the right to change the roles here, or maybe it's better leave it to the wasm // We should check that we have the right to change the roles here, or maybe it's better leave it to the wasm
console.log('Provided new roles:', JSON.stringify(roles)); console.log('Provided new roles:', JSON.stringify(roles));
} }
let members: Set<Member> = new Set();
for (const role of Object.values(roles!)) {
for (const member of role.members) {
members.add(member)
}
}
if (members.size === 0) {
// This must be a pairing process
// Check if we have a pairedAddresses in the public data
const publicData = this.getPublicData(process);
if (!publicData || !publicData['pairedAddresses']) {
throw new Error('Not a pairing process');
}
const decodedAddresses = this.decodeValue(publicData['pairedAddresses']);
if (decodedAddresses.length === 0) {
throw new Error('Not a pairing process');
}
members.add({ sp_addresses: decodedAddresses });
}
await this.checkConnections([...members]);
const privateSplitData = this.splitData(privateData); const privateSplitData = this.splitData(privateData);
const publicSplitData = this.splitData(publicData); const publicSplitData = this.splitData(publicData);
const encodedPrivateData = { const encodedPrivateData = {
@ -438,7 +446,13 @@ export default class Services {
...this.sdkClient.encode_binary(publicSplitData.binaryData) ...this.sdkClient.encode_binary(publicSplitData.binaryData)
}; };
try { try {
return this.sdkClient.update_process(process, encodedPrivateData, roles, encodedPublicData, this.getAllMembers()); const result = this.sdkClient.update_process(process, encodedPrivateData, roles, encodedPublicData, this.getAllMembers());
if (result.updated_process) {
await this.checkConnections(result.updated_process);
return(result);
} else {
throw new Error('Empty updated_process in updateProcessReturn');
}
} catch (e) { } catch (e) {
throw new Error(`Failed to update process: ${e}`); throw new Error(`Failed to update process: ${e}`);
} }
@ -450,7 +464,13 @@ export default class Services {
throw new Error('Unknown process'); throw new Error('Unknown process');
} }
try { try {
return this.sdkClient.create_update_message(process, stateId, this.getAllMembers()); const result = this.sdkClient.create_update_message(process, stateId, this.getAllMembers());
if (result.updated_process) {
await this.checkConnections(result.updated_process);
return(result);
} else {
throw new Error('Empty updated_process in createPrdUpdateReturn');
}
} catch (e) { } catch (e) {
throw new Error(`Failed to create prd update: ${e}`); throw new Error(`Failed to create prd update: ${e}`);
} }
@ -474,7 +494,13 @@ export default class Services {
throw new Error('Failed to get process from db'); throw new Error('Failed to get process from db');
} }
try { try {
return this.sdkClient.validate_state(process, stateId, this.getAllMembers()); const result = this.sdkClient.validate_state(process, stateId, this.getAllMembers());
if (result.updated_process) {
await this.checkConnections(result.updated_process);
return(result);
} else {
throw new Error('Empty updated_process in approveChangeReturn');
}
} catch (e) { } catch (e) {
throw new Error(`Failed to create prd response: ${e}`); throw new Error(`Failed to create prd response: ${e}`);
} }
@ -1215,6 +1241,7 @@ export default class Services {
if (!hasAccess) return null; if (!hasAccess) return null;
await this.checkConnections((await this.getProcess(processId))!);
// We should have the key, so we're going to ask other members for it // We should have the key, so we're going to ask other members for it
await this.requestDataFromPeers(processId, [state.state_id], [state.roles]); await this.requestDataFromPeers(processId, [state.state_id], [state.roles]);
@ -1378,8 +1405,8 @@ export default class Services {
const existing = await this.getProcess(processId); const existing = await this.getProcess(processId);
if (existing) { if (existing) {
// Look for state id we don't know yet // Look for state id we don't know yet
let new_states = []; let newStates: string[] = [];
let roles = []; let newRoles: Record<string, RoleDefinition>[] = [];
for (const state of process.states) { for (const state of process.states) {
if (!state || !state.state_id) { continue; } // shouldn't happen if (!state || !state.state_id) { continue; } // shouldn't happen
if (state.state_id === EMPTY32BYTES) { if (state.state_id === EMPTY32BYTES) {
@ -1387,63 +1414,66 @@ export default class Services {
const existingTip = existing.states[existing.states.length - 1].commited_in; const existingTip = existing.states[existing.states.length - 1].commited_in;
if (existingTip !== state.commited_in) { if (existingTip !== state.commited_in) {
console.log('Found new tip for process', processId); console.log('Found new tip for process', processId);
// We update the process existing.states.pop(); // We discard the last state
new_states.push(state.state_id); existing.states.push(state);
roles.push(state.roles); // We know that's the last state, so we just trigger the update
toSave[processId] = existing;
} }
} else if (!this.lookForStateId(existing, state.state_id)) { } else if (!this.lookForStateId(existing, state.state_id)) {
// We don't want to overwrite what we already have for existing processes
// We may end up overwriting the keys for example
// So the process we're going to save needs to merge new states with what we already have
const existingLastState = existing.states.pop();
if (!existingLastState) {
// This should never happen
console.error('Failed to get last state for process', processId);
break;
}
existing.states.push(state);
existing.states.push(existingLastState);
toSave[processId] = existing; // We mark it for update
if (this.rolesContainsUs(state.roles)) { if (this.rolesContainsUs(state.roles)) {
new_states.push(state.state_id); newStates.push(state.state_id);
roles.push(state.roles); newRoles.push(state.roles);
}
} else {
// We already have the state, but we check if we have the keys
const existingState = this.getStateFromId(existing, state.state_id);
if (existingState!.keys && Object.keys(existingState!.keys).length != 0) {
// We have some keys, so we just assume everything ok and move on for now
continue;
} else {
// We verify we are part of the roles
const roles = state.roles;
if (this.rolesContainsUs(roles)) {
// We don't have keys, but we are part of the roles, so we need to request the keys
// that may also be because we are part of a role that don't have any fields
// It's possible but let's request for nothing anyway
newStates.push(state.state_id);
newRoles.push(roles);
} else {
// We are simply not involved, move on
continue;
}
} }
} }
} }
if (new_states.length != 0) { if (newStates.length != 0) {
// We request the new states await this.requestDataFromPeers(processId, newStates, newRoles);
// filter out the empty state, if any
// empty state will always be last, so that's easy
if (new_states.findLast(state => state === EMPTY32BYTES)) {
new_states.pop();
roles.pop();
} }
await this.requestDataFromPeers(processId, new_states, roles);
toSave[processId] = process;
}
// Just to be sure check if that's a pairing process
const lastCommitedState = this.getLastCommitedState(process);
if (lastCommitedState && lastCommitedState.public_data && lastCommitedState.public_data['pairedAddresses']) {
// This is a pairing process
try {
const pairedAddresses = this.decodeValue(lastCommitedState.public_data['pairedAddresses']);
// Are we part of it?
if (pairedAddresses && pairedAddresses.length > 0 && pairedAddresses.includes(this.getDeviceAddress())) {
// We save the process to db
await this.saveProcessToDb(processId, process as Process);
// We update the device
await this.updateDevice();
}
} catch (e) {
console.error('Failed to check for pairing process:', e);
}
}
// Otherwise we're probably just in the initial loading at page initialization // Otherwise we're probably just in the initial loading at page initialization
// We may learn an update for this process
// TODO maybe actually check if what the relay is sending us contains more information than what we have
// relay should always have more info than us, but we never know
// For now let's keep it simple and let the worker do the job
} else { } else {
// We add it to db // We add it to db
console.log(`Saving ${processId} to db`);
toSave[processId] = process; toSave[processId] = process;
} }
} }
if (toSave && Object.keys(toSave).length > 0) {
console.log('batch saving processes to db', toSave);
await this.batchSaveProcessesToDb(toSave); await this.batchSaveProcessesToDb(toSave);
} }
}
}, 500) }, 500)
} catch (e) { } catch (e) {
console.error('Failed to parse init message:', e); console.error('Failed to parse init message:', e);