refactor(network.service): improve code clarity by removing commented-out lines, standardizing import statements, and adding polling mechanism for relay address retrieval
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@ -1,38 +1,33 @@
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import * as Comlink from 'comlink';
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import type { NetworkBackend } from '../../workers/network.worker';
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import Services from '../service'; // Attention à la dépendance circulaire, on va gérer ça
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import * as Comlink from "comlink";
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import type { NetworkBackend } from "../../workers/network.worker";
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import Services from "../service";
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export class NetworkService {
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private worker: Comlink.Remote<NetworkBackend>;
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private workerInstance: Worker;
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// Cache local pour répondre instantanément aux demandes synchrones de l'UI
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// Cache local
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private localRelays: Record<string, string> = {};
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constructor(private bootstrapUrls: string[]) {
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this.workerInstance = new Worker(
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new URL('../../workers/network.worker.ts', import.meta.url),
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{ type: 'module' }
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new URL("../../workers/network.worker.ts", import.meta.url),
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{ type: "module" }
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);
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this.worker = Comlink.wrap<NetworkBackend>(this.workerInstance);
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}
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// Initialisation appelée par Services.ts
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public async initRelays() {
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// 1. Setup des callbacks : Quand le worker reçoit un message, il appelle ici
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await this.worker.setCallbacks(
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Comlink.proxy(this.onMessageReceived.bind(this)),
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Comlink.proxy(this.onStatusChange.bind(this))
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);
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// 2. Lancer les connexions
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for (const url of this.bootstrapUrls) {
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this.addWebsocketConnection(url);
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}
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}
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// --- MÉTHODES PUBLIQUES (API inchangée) ---
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public async addWebsocketConnection(url: string) {
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await this.worker.connect(url);
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}
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@ -44,14 +39,10 @@ export class NetworkService {
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}
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public async sendMessage(flag: string, content: string) {
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// On transmet au worker
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// Note: Le type 'any' est utilisé pour simplifier la compatibilité avec AnkFlag
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await this.worker.sendMessage(flag as any, content);
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}
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public updateRelay(url: string, spAddress: string) {
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// Cette méthode était utilisée pour update l'état local.
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// Maintenant c'est le worker qui gère la vérité, mais on garde le cache local.
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this.localRelays[url] = spAddress;
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}
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@ -59,30 +50,46 @@ export class NetworkService {
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return this.localRelays;
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}
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// 🔥 CORRECTION ICI : Ajout d'une boucle d'attente (Polling)
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public async getAvailableRelayAddress(): Promise<string> {
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// On demande au worker qui a la "vraie" info temps réel
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const addr = await this.worker.getAvailableRelay();
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if (addr) return addr;
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const maxRetries = 20; // 20 tentatives
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const interval = 500; // toutes les 500ms = 10 secondes max
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// Fallback ou attente...
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throw new Error('Aucun relais disponible (NetworkWorker)');
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for (let i = 0; i < maxRetries; i++) {
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// On demande au worker
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const addr = await this.worker.getAvailableRelay();
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if (addr && addr !== "") {
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return addr; // Trouvé !
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}
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// --- INTERNES (CALLBACKS) ---
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// Pas encore là ? On attend un peu...
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if (i === 0)
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console.log("[NetworkService] ⏳ Attente du Handshake relais...");
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await new Promise((r) => setTimeout(r, interval));
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}
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throw new Error(
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"Timeout: Aucun relais disponible après 10s (Handshake non reçu ?)"
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);
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}
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// --- INTERNES ---
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private async onMessageReceived(flag: string, content: string, url: string) {
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// C'est ici qu'on fait le pont : NetworkWorker -> Main -> CoreWorker
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// On passe par l'instance Singleton de Services pour atteindre le CoreWorker
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const services = await Services.getInstance();
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await services.dispatchToWorker(flag, content, url);
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}
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private onStatusChange(url: string, status: 'OPEN' | 'CLOSED', spAddress?: string) {
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if (status === 'OPEN' && spAddress) {
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private onStatusChange(
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url: string,
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status: "OPEN" | "CLOSED",
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spAddress?: string
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) {
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if (status === "OPEN" && spAddress) {
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this.localRelays[url] = spAddress;
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} else if (status === 'CLOSED') {
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this.localRelays[url] = '';
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}
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// On pourrait notifier l'UI ici de l'état de la connexion
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} else if (status === "CLOSED") {
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this.localRelays[url] = "";
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}
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}
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}
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