getRoles and getPublicData both returns value in the first uncommited state if necessary
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@ -1370,6 +1370,11 @@ export default class Services {
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const lastCommitedState = this.getLastCommitedState(process);
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if (lastCommitedState && lastCommitedState.roles && Object.keys(lastCommitedState.roles).length != 0) {
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return lastCommitedState!.roles;
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} else if (process.states.length === 2) {
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const firstState = process.states[0];
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if (firstState && firstState.roles && Object.keys(firstState.roles).length != 0) {
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return firstState!.roles;
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}
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} else {
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return null;
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}
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@ -1377,8 +1382,13 @@ export default class Services {
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public getPublicData(process: Process): Record<string, any> | null {
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const lastCommitedState = this.getLastCommitedState(process);
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if (lastCommitedState && lastCommitedState.public_data) {
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return lastCommitedState.public_data;
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if (lastCommitedState && lastCommitedState.public_data && Object.keys(lastCommitedState.public_data).length != 0) {
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return lastCommitedState!.public_data;
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} else if (process.states.length === 2) {
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const firstState = process.states[0];
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if (firstState && firstState.public_data && Object.keys(firstState.public_data).length != 0) {
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return firstState!.public_data;
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}
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} else {
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return null;
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}
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